Designing the Start screen
Thank you for the comments and feedback on the previous post. We definitely get the message that there's a lot of feedback and passion around the design. We're going to continue talking about the design and answering your questions and comments through these blog posts. We designed Start to be a modern, fast and fluid replacement for the combination of launching, switching, notifying, and at-a-glance viewing of information. That's a tall order. And of course, we set out to do this for the vast majority of customers, who are more familiar with the Start menu, mouse and keyboard, as well as for new customers using touch-capable devices. This post is authored by Alice Steinglass, the group program manager for the Core Experience Evolved team. –Steven
As we wrote about in our post on evolving the Start menu, after studying real world usage of the Start menu through a variety of techniques, we realized that it was serving mainly as the launcher for programs you rarely use. As more and more launching takes place from the task bar, the Start menu looks like a lot of user interface for programs you don't use very frequently. And the Start menu is not well-optimized for this purpose. It affords limited customization, provides virtually no useful information, and offers only a small space for search results. We found that people “in the know” who valued efficiency were moving away from the Start menu, and pinning their frequently used programs to the taskbar so that they could access them instantly in one click. We see this quite a bit on professional workstations where there are set of tools that all fit on the taskbar and are all used regularly—machines used by engineers, designers, developers, information workers, etc.